AI Insights · Timothy · July 2024
Top 5 Boxing Games on Android in Lebanon: Q2 2024 Performance
Discover the performance trends of the top 5 boxing games on Android in Lebanon during Q2 2024, including weekly downloads, revenue, and active users.
In Q2 2024, the top five boxing games on the Android platform in Lebanon exhibited interesting trends in their weekly downloads, revenue, and active users. Here’s a closer look at how each game performed:
Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. saw a mixed performance. Weekly downloads fluctuated, starting at 122 in early April and dropping to a low of 22 by late May before recovering to 59 by the end of June. The game’s weekly active users followed a similar pattern, beginning at 674 and peaking at 1583 in the second week, then gradually declining to 389 by the end of the quarter. Weekly revenue remained minimal, with a slight uptick to $6 in mid-June before dropping again.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES showed strong download numbers, starting at 2365 and peaking at 4237 in late May. Active users also demonstrated a positive trend, increasing from 6233 to 7384 in the same period. Despite the high engagement, the game generated minimal weekly revenue, with only $1 recorded in mid-June.
Wrestling Empire from MDickie experienced stable but modest download numbers, hovering around 33 to 47 per week. Active users remained consistent throughout the quarter, averaging around 250. Revenue was negligible, with only $1 recorded in late April.
Wrestling Revolution 3D, another title by MDickie, had higher download numbers compared to Wrestling Empire, starting at 368 and maintaining an average of around 250 per week. Active users showed a slight decline, starting at 1443 and ending at 1106. Revenue was minimal, with only $1 recorded in early April.
Gym Heros: Fighting Game by Fighting Arena saw a consistent download rate, starting at 1054 and ending at 772 per week. Active users remained steady, beginning at 6517 and peaking at 7341 in late April before stabilizing at around 6171 by the end of June. Revenue was minimal, with only $1 recorded in late June.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.